Syndrome Might Have Been Confirmed for PSVR

No official announcement yet, but according to Fun Box Media, “Syndrome“, a space survival horror title co-developed by Bigmoon Entertainment and Camel101, is set to have Playstation VR compatibility when it launch with a release date of 28th April 2017 and with a price tag of £34.99. Perhaps the date will also apply to when Oculus Rift support will be releasing on the PC.

The title was first announced on Sep 30 2015 for the XBox One, PS4, Mac and Linux and on PC with Oculus Rift support (up on Steam Greenlight on the same day), with a targeted Q2 2016 release. Fast forward to September 2016, the companies announced that the title will have a release date of October 6 (for Windows, Mac and Linux) , while the PS4, XBox One and VR platforms got stalled until early 2017. The game has been released as promised on Steam on October 6 last year.

You wake up on a spaceship, dazed and confused from the effects of cryosleep, and begin to search for the rest of the crew. Where could they have gone? All too suddenly, you discover that most of them are dead, and those still alive are… changed.

With Syndrome, Camel 101 takes first person survival horror back to its roots. In the dark confines of the ship, you look for ways to defend yourself. There are a few weapons scattered about, but nowhere near enough ammunition to deal with all the transformed monstrosities.

To survive and uncover the events that took place while you were asleep, you can’t always face your enemies head on; sometimes hiding and breathing as noiselessly as possible is your best course of action.

Careful resource management is a key part of Syndrome, but so is learning your enemies’ behavior. What will attract their attention? What will give you a few precious seconds to pass by undetected? Take note―each misstep could be deadly.

Arthands-VR has contacted both Bigmoon Entertainment and Camel101 for verification of these information, as well as possibility of HTC Vive compatibility.

 

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