“Symphony of the Machine” Delayed

Symphony of the Machine VR was originally due to release today , but it iseems that may no longer be the case anymore.

Stirfire Studios, developer of this puzzler title, announced (over twitter) that the title has been pushed back 2 weeks (to 25th April). It is unknown what is the exact reason for this delay.

Symphony of the Machine was born at Global Game Jam 2016, at one of the Perth meets, with the theme of “Ritual.” The game itself was originally conceived to be some sort of mechanical raindance and has evolved into the peaceful zen puzzler that it is today. The “ritual” became your interaction with the Machine- an ancient device built by a civilisation from long ago to control the weather.

Your aim in the game is to restore the life and ecosystem in the blasted landscape around the valley where the tower that contains the Machine is situated. Symphony is a game about creating the right weather patterns by solving a series of increasingly complex puzzles, in a tactile virtual environment.

The game is scheduled to be releasing on Playstation VR, HTC Vive and Oculus Rift. Check out the tweet that announces the delay below:

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