inXile Entertainment Secures $4.5m investment from gumi VR, Open-World Survival VR Title in the work

inXile Entertainment , maker of Mage’s Tale VR (Oculus Store), has landed an $4.5million investment from gumi VR, a subsidiary of gumi Inc. According to announcement, the fund will go towards covering part equity in inXile and for a brand-new VR project, that’s going to be an open-world survival title for all high-end VR headsets. The deal also makes gumi CEO Hironao Kunimitsu as part of inXile Entertainment’s board.

“Gumi shares my passion for creating deeper virtual reality games and I’m fortunate to have a partner to work with in this spectacular new medium. We’ve had incredible feedback from our first game, The Mage’s Tale, and we want to continue to build on our experience and reputation. I’ve always been fascinated by the social dynamics of the open world survival genre and experiencing that in virtual reality will create powerful and terrifying moments. We’ll also be bringing our storytelling and RPG experience to the table to help enrich the genre,” – Brian Fargo, CEO, inXile Entertainment.

 

“Brian is a legend in the games industry, and inXile Entertainment has a track record for creating ground-breaking PC and console games that feel AAA in scope and size using their creativity, ingenuity, and ambition. Over the past year, they’ve brought in very talented and experienced members as they shift their strategy from single player to multiplayer online games as a service, and we look forward to seeing how they approach the space. Since breaking into VR, we believe they’ve already delivered the best VR RPG game to date with The Mage’s Tale. We’re honored to become a strategic investor and partner with inXile, and delighted for the opportunity to work together on the next VR title with such a masterfully skilled team.” – Hironao Kunimitsu, gumi CEO

According to the announcement, the investment does not cover the project in its entirety too, as some of the funding comes from inXile Entertainment themselves.

Source: GamesIndustry.biz

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