“Left-Hand Path” VR Leaves Early Access, Now Includes Low Terror Mode and More

Dark Soul-inspired VR horror title “Left-Hand Path” is now a full fledged game now, because the title has just crossed the line and exits the Early Access phase on Steam!

After a year and a half of development in Early Access, I’m proud to announce that Left-Hand Path has left Early Access and is now fully released in 1.0.0. It’s also got a whole pile of new features and polish!

If you’ve come from another site and are not aware of Left-Hand Path: it’s a Dark Souls inspired VR horror/RPG where you learn spells and cast them by drawing runes in the air. It’s also one of the rare full-length games in VR, totaling around 15 hours of gameplay, with replayability and achievements on top of that. It’s had a great reception in Early Access, currently sitting at Very Positive – 85% Positive reviews on Steam.

Many A True Nerd called it “One of the most interesting and promising experiments in making large, complex games I’ve seen on the Vive.” So that was nice!

In order to get Left-Hand Path up to scratch as a full release, I’ve worked for six months on polishing it, adding Quality Of Life features, and responding to community feedback. Today’s update adds all that to the game and brings it out of Early Access.

Thanks to everyone who responded there, and to everyone who has been so supportive of Left-Hand Path on Steam and on Reddit. This has been an amazing experience and I’m super grateful to you all.

The update includes massive graphical improvement, low terror mode, story mode, new lobby, locomotion overhaul, tutorial and more. Head over here for the full change log.

This title is developed by the Strange Company and supports both Vive and Oculus Rift.

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